Reference: Remote Server Tools
Purpose
This admin panel is accessed via web browser, at the same port that the server is running its HTTP service.
Example URL:
http://localhost/RemoteServerTools.html
Input the authorization token in the edit box. Refer to RemoteAuthenticationPassword in ServerConfig.txt to view or change the password.
Some of the information displayed from particular reports is outdated or unused debugging stuff.
Refresh Threads
Displays basic information, simulators in use, uptime, active HTTP and simulator thread connections, internal bandwidth totals, etc.
Refresh Time
Displays active instances and ZoneDef objects, some related information like player counts and instance owner, and the instance expire time. Before editing grove ZoneDef files in the
ZoneDef Folder, make sure the associated instance ID isn't in this list.
Refresh Mods
Displays character stat and target information. Before using, enter the appropriate simulator ID into the edit box. Simulator IDs for active players can be viewed using the Refresh Players button.
Refresh Players
Displays a list of active players, their simulator IDs, character names, and location.
Refresh Instance
Displays a list of active instances, their player and creature totals, kill count and drop multiplier, and a somewhat detailed list of creature entities. The creature details may be incomplete as the server report is limited to a certain length.
Refresh Hate Profile
Displays a list of active instances and all associated hate information, if a mob has any. Hate is generated and tracked when players attack mobs.
Refresh Character
Displays a list of active characters and their CreatureDefIDs. Before editing character files manually in the
Characters folder, make sure it is not present in this list.
Refresh Sim Data
Displays a list of all active simulators and various values and state information associated with it. Somewhat useful for debugging.
Set MOTD
Sets the Message of the Day. Enter the message into the Input Data box.
Reload Checksum
Reload the HTTP file checksums from
Data/HTTPChecksum.txt. Checksums will need to be reloaded if any CAR files were modified. The server will not calculate checksums, you must use an external application for that and update
HTTPChecksum.txt accordingly.
Reload Config
Reloads
ServerConfig.txt. Useful if you need to change any variables while the server is running.
Import Keys
Loads
ImportKeys.txt. Use this to import new registration keys while the server is running.
Refresh Profiles
Displays a running total of all gameplay operations messages and client queries received by the server during this session. Displays two numbers for each message, the first is the total count, the second is the time in milliseconds spent processing them.
Refresh Item
Displays a list of items on the target player's character. Before using, input the Simulator ID of the player into the edit box.
Refresh Item (Detailed)
Displays a list of items on the target player's character, including more detailed stat readouts. Before using, input the Simulator ID of the player into the edit box.
Refresh Packet
Provides information on sockets and packet information accumulated during this session. It will provide a list of date and times when there was some kind of operations trouble like delayed packets. Not really useful for anything anymore.
Reload Elite
Erases and reloads the data tables for elite mobs from these files:
Data/EliteType.txt and
Data/EliteAffix.txt.