See also: NameWeight.txt which defines how stats are weighted for name selection.
Line Format: prefix=stat,text suffix=stat,text
|prefix||Entries defined as a prefix will be selected based on the highest weighted stat that rolls on the item. Since nearly every generated item rolls with at least 1 stat, it will always select a prefix if one is defined.|
|suffix||Entries defined as a suffix will be selected based on the second highest weighted stat that rolls on the item.
Suffixes will not be examined unless the item spawns with 2 or more affixed properties. A low level item that only spawns one property cannot have a suffix, because that lone stat is weighted the highest and is therefore a prefix.
|stat||The character stat to associate the affix name with. See Character Stats
There is a special case if two stats are combined by a pipe character. Example: strength|dexterity. If the highest and second highest stats match those two properties (in any order) then they can be given a new prefix (rather than just choosing based on strength or dexterity alone). This method does not work on suffixes.
|text||The text that will be added before or after the item name, depending on whether the stat was chosen as a prefix or suffix.|