Lights and Sound


Updated Sep 29, 2012:
List extracted from the internal asset data table in client version 0.8.6.

Lights Format: type?Group=1&COLOR=FFFFFF (Don't know what group does - seen set to 1 or 2 - objects with integrated lights like braziers cannot use the parameters)

Light-Huge
Light-Intense
Light-Large
Light-Medium
Light-Small
Light-Tiny

Sound Format: Sound?SOUND=Sound-Ambient-Citytavern.ogg&GAIN=1.0

Enviromental Marker Format:

Environment-Marker

Environment-Marker?type=Rotted < - What does this do? It seems to be a dome shaped wire frame marker - I'm guessing it sets the sound and visual ambience of an area.