This file is part of the userdata collection, so include this file when backing up or restoring userdata.
SceneryAdditive | Integer. Determines the additive ID to newly placed props. New props will have an ID of (base + additive) where the base is hardcoded to 1000000. The additive is incremented each time a new prop is placed.
If a prop already exists with that ID, it may be overwritten. |
NextCharacterID | Integer. Determines the ID of the next character produced by character creation.
The ID is typically increased by 8 for each new character. IDs begin counting down from a base ID of -400000000 (following SPM convention) If a character already exists with that ID, it may be overwritten. |
NextZoneID | Integer. Determines the ID of the next grove ZoneDef. A single grove is automatically created for each new account.
The ID is typically increased by 8 for each new character. IDs begin counting up from a base grove ID of 5000. If a ZoneDef already exists with that ID, it may be overwritten. |
NextAccountID | Integer. The ID of the next account creation.
The ID incremented by 1 with each new account. If an account already exists with that ID, it may be overwritten. |
NextVirtualItemID | Integer. The ID of the next virtual generated item.
The ID incremented by 1 with each new item. If an item already exists with that ID, it may be overwritten. |