Status Effect Notes
DEAD Not alive.
SILENCE Cannot cast spells.
DISARM Cannot use physical damage abilities.
STUN Cannot use any abilities. Mobs won't move, but players can since client 0.8.6 does not restrict movement.
DAZE Cannot use any abilities. Status is removed if attacked.
CHARM Not used.
FEAR Not used.
ROOT Cannot move.
LOCKED Not used.
BROKEN Not used.
CAN_USE_WEAPON_2H Not used server side, uses class check instead.
CAN_USE_WEAPON_1H Not used server side, uses class check instead.
CAN_USE_WEAPON_SMALL Not used server side, uses class check instead.
CAN_USE_WEAPON_POLE Not used server side, uses class check instead.
CAN_USE_WEAPON_BOW Not used server side, uses class check instead.
CAN_USE_WEAPON_THROWN Not used server side, uses class check instead.
CAN_USE_WEAPON_WAND Not used server side, uses class check instead.
CAN_USE_DUAL_WIELD
CAN_USE_PARRY
CAN_USE_BLOCK
CAN_USE_ARMOR_CLOTH Not used.
CAN_USE_ARMOR_LIGHT Not used.
CAN_USE_ARMOR_MEDIUM Not used.
CAN_USE_ARMOR_HEAVY Not used.
INVISIBLE Mage invisibility is active.
ALL_SEEING Not used.
IN_COMBAT_STAND Shows idle combat stance.
INVINCIBLE Nameboard shows green in the client (like a friendly NPC). Cannot be attacked.
FLEE Not used.
NO_AGGRO_GAINED Not used.
UNATTACKABLE Nameboard shows green in the client (like a friendly NPC). Cannot be attacked.
IS_USABLE Requests usability status from the server.
CLIENT_LOADING Not used.
IMMUNE_INTERRUPT Not used.
IMMUNE_SILENCE Not used.
IMMUNE_DISARM Not used.
IMMUNE_BLEED Not used.
IMMUNE_DAMAGE_FIRE Not used.
IMMUNE_DAMAGE_FROST Not used.
IMMUNE_DAMAGE_MYSTIC Not used.
IMMUNE_DAMAGE_DEATH Not used.
IMMUNE_DAMAGE_MELEE Not used.
DISABLED Not used.
AUTO_ATTACK Melee autoattack enabled.
AUTO_ATTACK_RANGED Ranged autoattack enabled.
CARRYING_RED_FLAG Not implemented.
CARRYING_BLUE_FLAG Not implemented.
HENGE Henge destination selection interact.
TRANSFORMER Refashioner.
PVPABLE Can target in PvP. Must be mutual.
IN_COMBAT Considered in combat. Can't interact with objects, regenerates health slower.
WALK_IN_SHADOWS Rogue Walk in Shadows is active.
EVADE Not used.
TAUNTED Not used.
XP_BOOST Not implemented.
REAGENT_GENERATOR Not implemented.
RES_PENALTY Not used.
IMMUNE_STUN Not used.
IMMUNE_DAZE Not used.
GM_FROZEN Not implemented.
GM_INVISIBLE Administrative invisibility to players. Doesn't work in all cases. May still be revealed when logging in, changing zones, altering stats, or using skills.
GM_SILENCED Not implemented.