Players will rubberband back outside the boundary. Adjacent edges or overlapping boxes may cause some buggy movement along the line between them.
Resembles INI format with structured blocks.
Comment character: semicolon (;)
Each line is split into tokens using the "=" or "," symbols.
|Zone||Integer||Special case. Sets the ZoneDef ID for all entries following this line until another zone is specified elsewhere in the file.|
|[ENTRY]||N/A||Begin a new block.|
|1||Integer,Integer||Sets the X,Y coordinates of the top left corner of the bounding box, in game units.|
|2||Integer,Integer||Sets the X,Y coordinates of the bottom right corner of the bounding box, in game units.|
Game units are the coordinates present in game when using the /debug command.